<?xml version="1.0" standalone="no" ?>
<unit>
	<!-- *** parameters *** -->
	<parameters>
		<size value="6" />
		<height value="2" />
		<max-hp value="4500" regeneration="0"/>
		<max-ep value="0" />
		<armor value="0" />
		<armor-type value="stone"/>				
		<sight value="15" />
		<time value="80" />
		<multi-selection value="false" />
		<cellmap value="true">
			<row value="000000"/>
			<row value="111001"/>
			<row value="111001"/>
			<row value="111001"/>
			<row value="000000"/>
			<row value="000000"/>
		</cellmap>
		<levels/>
		<fields>
			<field value="land" />
		</fields>
		<properties>
			<property value="burnable"/>
		</properties>
		<light enabled="false"/>
		<unit-requirements>
                   	<unit name="academy"/>
		</unit-requirements>
		<upgrade-requirements />
		<resource-requirements>
			<resource name="gold" amount="200" />
			<resource name="food" amount="5" />
			<resource name="wood" amount="50" />
		</resource-requirements>
		<resources-stored>
			<resource name= "gold" amount="2000"/>
			<resource name= "stone" amount="1500"/>				
			<resource name= "food" amount="150"/>	
		</resources-stored>
		<image path="images/stable_corral.bmp" />
		<image-cancel path="../tree_of_life/images/stop.bmp"/>
		<meeting-point value="true" image-path="../tree_of_life/images/mp.bmp"/>
		<selection-sounds enabled="true">
			<sound path="../tree_of_life/sounds/magic_click.wav"/>
		</selection-sounds>
		<command-sounds enabled="true">
			<sound path="../tree_of_life/sounds/magic_click.wav"/>
		</command-sounds>
	</parameters>
	
	<!-- *** skills *** -->
	<skills>

		<skill>
			<type value="stop" />
			<name value="stop_skill"/>		
			<ep-cost value="0" />
			<speed value="300" />
			<anim-speed value="100" />
			<animation path="../corral/models/stable_gryphon_nest.g3d" />
			<sound enabled="false" />
		</skill>
		
		<skill>
			<type value="produce" />
			<name value="produce_skill"/>		
			<ep-cost value="0" />
			<speed value="400" />
			<anim-speed value="400" />
			<animation path="../corral/models/stable_gryphon_nest.g3d" />
			<sound enabled="false" />
		</skill>	
		
		<skill>
			<type value="die" />
			<name value="die_skill"/>		
			<ep-cost value="0" />
			<speed value="300" />
			<anim-speed value="300" />
			<animation path="../corral/models/stable_gnest_des.g3d" />
			<sound enabled="true" start-time="0">
				<sound-file path="../tree_of_life/sounds/magic_building_fall2.wav"/>
			</sound>			
			<fade value="false"/>
		</skill>

		<skill>
			<type value="upgrade" />
			<name value="upgrade_skill"/>		
			<ep-cost value="0" />
			<speed value="300" />
			<anim-speed value="150" />
			<animation path="../corral/models/stable_gryphon_nest.g3d" />
			<sound enabled="false"/>
		</skill>

	</skills>
	
	<!-- *** commands *** -->
	<commands>

		<command>
			<type value="produce"/>
			<name value="train_reaver" />
			<image path="../reaver/images/reaver.bmp" />
			<unit-requirements />
			<upgrade-requirements/>
			<produce-skill value="produce_skill"/>
			<produced-unit name="reaver"/>
		</command>

		<command>
			<type value="produce"/>
			<name value="train_silver_helm_lancer" />
			<image path="../silver_helm_lancer/images/silver_helm.bmp" />
			<unit-requirements />
			<upgrade-requirements/>
			<produce-skill value="produce_skill"/>
			<produced-unit name="silver_helm_lancer"/>
		</command>
		
		<command>
			<type value="produce"/>
			<name value="train_gryphon" />
			<image path="../gryphon/images/gryphon.bmp" />
			<unit-requirements />
			<upgrade-requirements/>
			<produce-skill value="produce_skill"/>
			<produced-unit name="gryphon"/>
		</command>

	</commands>
</unit>
